Mercurial > dillo_port1.3
diff dw/fltkplatform.hh @ 347:e5955ab8dafb
- Moved the dw2 tree into dillo2's tree.
author | jcid |
---|---|
date | Wed, 24 Sep 2008 18:44:40 +0200 |
parents | |
children | cdfdb006f193 2a712706829a |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/dw/fltkplatform.hh Wed Sep 24 18:44:40 2008 +0200 @@ -0,0 +1,150 @@ +#ifndef __DW_FLTKPLATFORM_HH__ +#define __DW_FLTKPLATFORM_HH__ + +#ifndef __INCLUDED_FROM_DW_FLTK_CORE_HH__ +# error Do not include this file directly, use "fltkcore.hh" instead. +#endif + +#include <fltk/Font.h> + +namespace dw { + +/** + * \brief This namespace contains FLTK implementations of Dw interfaces. + */ +namespace fltk { + +class FltkFont: public core::style::Font +{ + static lout::container::typed::HashTable <dw::core::style::FontAttrs, + FltkFont> *fontsTable; + + FltkFont (core::style::FontAttrs *attrs); + ~FltkFont (); + +public: + ::fltk::Font *font; + + static FltkFont *create (core::style::FontAttrs *attrs); +}; + + +class FltkColor: public core::style::Color +{ + static lout::container::typed::HashTable <dw::core::style::ColorAttrs, + FltkColor> *colorsTable; + + FltkColor (int color, core::style::Color::Type type); + ~FltkColor (); + +public: + int colors[SHADING_NUM]; + + static FltkColor *create(int color, core::style::Color::Type type); +}; + + +/** + * \brief This interface adds some more methods for all flkt-based views. + */ +class FltkView: public core::View +{ +public: + virtual bool usesFltkWidgets () = 0; + + virtual void addFltkWidget (::fltk::Widget *widget, + core::Allocation *allocation); + virtual void removeFltkWidget (::fltk::Widget *widget); + virtual void allocateFltkWidget (::fltk::Widget *widget, + core::Allocation *allocation); + virtual void drawFltkWidget (::fltk::Widget *widget, core::Rectangle *area); +}; + + +class FltkPlatform: public core::Platform +{ +private: + class FltkResourceFactory: public core::ui::ResourceFactory + { + private: + FltkPlatform *platform; + + public: + inline void setPlatform (FltkPlatform *platform) { + this->platform = platform; } + + core::ui::LabelButtonResource *createLabelButtonResource (const char + *label); + core::ui::ComplexButtonResource * + createComplexButtonResource (core::Widget *widget, bool relief); + core::ui::ListResource * + createListResource (core::ui::ListResource::SelectionMode selectionMode); + core::ui::OptionMenuResource *createOptionMenuResource (); + core::ui::EntryResource *createEntryResource (int maxLength, + bool password); + core::ui::MultiLineTextResource *createMultiLineTextResource (int cols, + int rows); + core::ui::CheckButtonResource *createCheckButtonResource (bool + activated); + core::ui::RadioButtonResource * + createRadioButtonResource (core::ui::RadioButtonResource + *groupedWith, bool activated); + }; + + FltkResourceFactory resourceFactory; + + class IdleFunc: public lout::object::Object + { + public: + int id; + void (core::Layout::*func) (); + }; + + core::Layout *layout; + + lout::container::typed::List <IdleFunc> *idleQueue; + bool idleFuncRunning; + int idleFuncId; + + static void generalStaticIdle(void *data); + void generalIdle(); + + lout::container::typed::List <FltkView> *views; + lout::container::typed::List <ui::FltkResource> *resources; + +public: + FltkPlatform (); + ~FltkPlatform (); + + void setLayout (core::Layout *layout); + + void attachView (core::View *view); + + void detachView (core::View *view); + + int textWidth (core::style::Font *font, const char *text, int len); + int nextGlyph (const char *text, int idx); + int prevGlyph (const char *text, int idx); + + int addIdle (void (core::Layout::*func) ()); + void removeIdle (int idleId); + + core::style::Font *createFont (core::style::FontAttrs *attrs, + bool tryEverything); + core::style::Color *createSimpleColor (int color); + core::style::Color *createShadedColor (int color); + + core::Imgbuf *createImgbuf (core::Imgbuf::Type type, int width, int height); + + void copySelection(const char *text); + + core::ui::ResourceFactory *getResourceFactory (); + + void attachResource (ui::FltkResource *resource); + void detachResource (ui::FltkResource *resource); +}; + +} // namespace fltk +} // namespace dw + +#endif // __DW_FLTKPLATFORM_HH__