view test/dw_ui_test.cc @ 2030:382160be8c2f

cookies comments I was going to say something in the comments about simplicity and not implementing every little bit of the rfc when we don't know of cookies that make it necessary, but then I suppose that's all implied with dillo.
author corvid <corvid@lavabit.com>
date Tue, 17 May 2011 22:48:50 +0000
parents 8cf59505bd0a
children
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/*
 * Dillo Widget
 *
 * Copyright 2005-2007 Sebastian Geerken <sgeerken@dillo.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */



#include <FL/Fl.H>
#include <FL/Fl_Window.H>

#include "../dw/core.hh"
#include "../dw/fltkcore.hh"
#include "../dw/fltkviewport.hh"
#include "../dw/table.hh"
#include "../dw/textblock.hh"
#include "../dw/ui.hh"
#include "form.hh"

using namespace lout::object;
using namespace lout::container::typed;
using namespace dw;
using namespace dw::core;
using namespace dw::core::style;
using namespace dw::core::ui;
using namespace dw::fltk;

int main(int argc, char **argv)
{
   FltkPlatform *platform = new FltkPlatform ();
   Layout *layout = new Layout (platform);

   Fl_Window *window = new Fl_Window(400, 400, "Dw UI Test");
   window->box(FL_NO_BOX);
   window->begin();

   FltkViewport *viewport = new FltkViewport (0, 0, 400, 400);
   layout->attachView (viewport);

   StyleAttrs styleAttrs;
   styleAttrs.initValues ();
   styleAttrs.margin.setVal (5);
   styleAttrs.color = Color::create (layout, 0x000000);
   styleAttrs.backgroundColor = Color::create (layout, 0xffffff);

   FontAttrs fontAttrs;
   fontAttrs.name = "Helvetica";
   fontAttrs.size = 14;
   fontAttrs.weight = 400;
   fontAttrs.style = FONT_STYLE_NORMAL;
   fontAttrs.letterSpacing = 0;
   fontAttrs.fontVariant = FONT_VARIANT_NORMAL;
   styleAttrs.font = dw::core::style::Font::create (layout, &fontAttrs);

   Style *tableStyle = Style::create (layout, &styleAttrs);

   Table *table = new Table (false);
   table->setStyle (tableStyle);
   layout->setWidget (table);

   tableStyle->unref();

   styleAttrs.backgroundColor = NULL;
   styleAttrs.margin.setVal (0);

   Style *cellStyle = Style::create (layout, &styleAttrs);

   // First of all, the resources. Later, they are embedded into the
   // widget tree.
   EntryResource *entryres1 =
      layout->getResourceFactory()->createEntryResource (10, false, NULL);
   entryres1->setText ("Hi!");
   EntryResource *entryres2 =
      layout->getResourceFactory()->createEntryResource (10, true, NULL);
   MultiLineTextResource *textres =
      layout->getResourceFactory()->createMultiLineTextResource (15,3);
   RadioButtonResource *radiores1 =
      layout->getResourceFactory()->createRadioButtonResource (NULL, false);
   RadioButtonResource *radiores2 =
      layout->getResourceFactory()->createRadioButtonResource (radiores1,
                                                               false);
   CheckButtonResource *checkres =
      layout->getResourceFactory()->createCheckButtonResource (true);
   SelectionResource *selres[2];
   selres[0] = layout->getResourceFactory()->createOptionMenuResource ();
   selres[1] = layout->getResourceFactory()->createListResource
      (ListResource::SELECTION_AT_MOST_ONE, 4);
   LabelButtonResource *buttonres =
      layout->getResourceFactory()->createLabelButtonResource ("Run!");

   // Note on complex buttons: before any operations on the widget, which
   // need a layout, the complex button resource should be created, since
   // then, a layout and a platform are instantiated.
   Textblock *cbuttontext = new Textblock(false);
   ComplexButtonResource *cbuttonres =
      layout->getResourceFactory()->createComplexButtonResource (cbuttontext,
                                                                 true);
   cbuttontext->setStyle (cellStyle);
   cbuttontext->addText ("Run (complex)!", cellStyle);
   cbuttontext->flush ();

   // The entry resources are put into a special handler, which is
   // also a receiver for the button resources.
   form::Form *form = new form::Form();
   form->addTextResource ("val1", entryres1);
   form->addTextResource ("val2", entryres2);
   form->addTextResource ("text", textres);
   const char *radiovalues[] = { "radio1", "radio2", NULL };
   form->addRadioButtonResource ("val3", radiores1, radiovalues);
   form->addCheckButtonResource ("check", checkres);
   const char *selvalues[] = { "i1", "g1", "i11", "i12", "i13", "i2", "g2",
                               "i21", "i22", "i23", "i3", NULL };
   form->addSelectionResource ("val4", selres[0], selvalues);
   form->addSelectionResource ("val5", selres[1], selvalues);
   form->addButtonResource ("button", buttonres, "Run!");
   form->addButtonResource ("cbutton", cbuttonres, "cbuttonval");

   // Create the widgets.
   table->addRow (cellStyle);

   Textblock *label1 = new Textblock(false);
   label1->setStyle (cellStyle);
   table->addCell (label1, 1, 1);
   label1->addText ("val1 = ", cellStyle);
   label1->flush ();

   Embed *input1 = new Embed (entryres1);
   input1->setStyle (cellStyle);
   table->addCell (input1, 1, 1);

   table->addRow (cellStyle);

   Textblock *label2 = new Textblock(false);
   label2->setStyle (cellStyle);
   table->addCell (label2, 1, 1);
   label2->addText ("val2 = ", cellStyle);
   label2->flush ();

   Embed *input2 = new Embed (entryres2);
   input2->setStyle (cellStyle);
   table->addCell (input2, 1, 1);

   table->addRow (cellStyle);

   Textblock *label = new Textblock(false);
   label->setStyle (cellStyle);
   table->addCell (label, 1, 1);
   label->addText ("text = ", cellStyle);
   label->flush ();

   Embed *text = new Embed (textres);
   textres->setText("Hi textarea");
   text->setStyle (cellStyle);
   table->addCell (text, 1, 1);

   table->addRow (cellStyle);

   Textblock *radiolabel1 = new Textblock(false);
   radiolabel1->setStyle (cellStyle);
   table->addCell (radiolabel1, 2, 1);
   Embed *radio1 = new Embed (radiores1);
   radiolabel1->addWidget (radio1, cellStyle);
   radiolabel1->addText (" radio1", cellStyle);
   radiolabel1->flush ();

   table->addRow (cellStyle);
   Textblock *radiolabel2 = new Textblock(false);
   radiolabel2->setStyle (cellStyle);
   table->addCell (radiolabel2, 2, 1);
   Embed *radio2 = new Embed (radiores2);
   radiolabel2->addWidget (radio2, cellStyle);
   radiolabel2->addText (" radio2", cellStyle);
   radiolabel2->flush ();

   table->addRow (cellStyle);
   Textblock *checklabel = new Textblock(false);
   checklabel->setStyle (cellStyle);
   table->addCell (checklabel, 2, 1);
   Embed *check = new Embed (checkres);
   checklabel->addWidget (check, cellStyle);
   checklabel->addText (" check", cellStyle);
   checklabel->flush ();

   for(int i = 0; i < 2; i++) {
      table->addRow (cellStyle);

      Embed *sel = new Embed (selres[i]);
      sel->setStyle (cellStyle);
      table->addCell (sel, 2, 1);

      selres[i]->addItem("item 1", true, false);

      selres[i]->pushGroup("group 1", true);
      selres[i]->addItem("item 1/1", true, false);
      selres[i]->addItem("item 1/2", true, true);
      selres[i]->addItem("item 1/3", false, false);
      selres[i]->popGroup();

      selres[i]->addItem("item 2", false, i == 1);

      selres[i]->pushGroup("group 2", true);
      selres[i]->addItem("item 2/1", true, false);
      selres[i]->addItem("item 2/2", true, false);
      selres[i]->addItem("item 2/3", false, false);
      selres[i]->popGroup();

      selres[i]->addItem("item 3", false, false);
   }

   table->addRow (cellStyle);
   Embed *button = new Embed (buttonres);
   button->setStyle (cellStyle);
   table->addCell (button, 2, 1);

   table->addRow (cellStyle);
   Embed *cbutton = new Embed (cbuttonres);
   cbutton->setStyle (cellStyle);
   table->addCell (cbutton, 2, 1);

   cellStyle->unref();

   window->resizable(viewport);
   window->show();
   int errorCode = Fl::run();

   delete form;
   delete layout;

   return errorCode;
}