view src/ui.hh @ 1494:9225a90ad7dd

make Doctree a non-virtual class Doctree now is a proper class with it's own implementation. StyleEngine no longer needs to provide the Doctree interface itself. This hopefully make the code easier to understand and should also be a bit faster as no virtual methods are involved.
author Johannes Hofmann <>
date Thu, 07 Jan 2010 16:23:05 +0100
parents 4704ad910042
children 3c683905dbe3
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#ifndef __UI_HH__
#define __UI_HH__

// UI for dillo --------------------------------------------------------------

#include <fltk/Window.h>
#include <fltk/Widget.h>
#include <fltk/Button.h>
#include <fltk/Input.h>
#include <fltk/PackedGroup.h>
#include <fltk/Output.h>
#include <fltk/Image.h>
#include <fltk/MultiImage.h>
#include <fltk/MenuBuild.h>
#include <fltk/TabGroup.h>

#include "findbar.hh"

typedef enum {
   UI_BACK = 0,
} UIButton;

typedef enum {
   UI_NORMAL = 0,     /* make sure it's compatible with bool */
   UI_HIDDEN = 1,
} UIPanelmode;

// Private classes
class CustProgressBox;
class CustTabGroup;

// UI class definition -------------------------------------------------------
class UI : public fltk::Group {
   CustTabGroup *Tabs;
   char *TabTooltip;

   fltk::Group *TopGroup;
   fltk::Button *Back, *Forw, *Home, *Reload, *Save, *Stop, *Bookmarks, *Tools,
          *Clear, *Search, *FullScreen, *BugMeter, *FileButton;
   fltk::Input  *Location;
   fltk::PackedGroup *ProgBox;
   CustProgressBox *PProg, *IProg;
   fltk::Group *Panel, *StatusPanel;
   fltk::Widget *Main;
   fltk::Output *Status;

   int MainIdx;
   // Panel customization variables
   int PanelSize, CuteColor, Small_Icons;
   int xpos, bw, bh, fh, lh, lbl;

   UIPanelmode Panelmode;
   Findbar *findbar;
   int PointerOnLink;

   fltk::PackedGroup *make_toolbar(int tw, int th);
   fltk::PackedGroup *make_location();
   fltk::PackedGroup *make_progress_bars(int wide, int thin_up);
   void make_menubar(int x, int y, int w, int h);
   fltk::Widget *make_filemenu_button();
   fltk::Group *make_panel(int ww);
   fltk::Group *make_status_panel(int ww);


   UI(int x,int y,int w,int h, const char* label = 0, const UI *cur_ui=NULL);

   // To manage what events to catch and which to let pass
   int handle(int event);

   const char *get_location();
   void set_location(const char *str);
   void focus_location();
   void focus_main();
   void set_status(const char *str);
   void set_page_prog(size_t nbytes, int cmd);
   void set_img_prog(int n_img, int t_img, int cmd);
   void set_bug_prog(int n_bug);
   void set_render_layout(Widget &nw);
   void set_tab_title(const char *label);
   void customize(int flags);
   void button_set_sens(UIButton btn, int sens);
   void paste_url();
   void set_panelmode(UIPanelmode mode);
   UIPanelmode get_panelmode();
   void set_findbar_visibility(bool visible);
   Widget *fullscreen_button() { return FullScreen; }
   void fullscreen_toggle() { FullScreen->do_callback(); }

   CustTabGroup *tabs() { return Tabs; }
   void tabs(CustTabGroup *tabs) { Tabs = tabs; }
   int pointerOnLink() { return PointerOnLink; }
   void pointerOnLink(int flag) { PointerOnLink = flag; }

   // Hooks to method callbacks
   void panel_cb_i();
   void color_change_cb_i();
   void toggle_cb_i();
   void panelmode_cb_i();

#endif // __UI_HH__